AoeStats
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African Clearing

511458593Analyzed
4v4 RM · 15d ago on Oct 5, 2026· 25m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Armenians · China
1930
+1
🇨🇳 Celts · China
1902
+2
🇺🇸 Persians · United States
1858
+2
🇦🇺 Chinese · Australia
1610
+7
vs
🇲🇽 Turks · Mexico
1529
-5
🇺🇸 Varangians · United States
1413
-3
🇧🇷 Bohemians · Brazil
1336
-2
🇭🇰 Mongols · Hong Kong SAR China
1303
-2
Player eAPM Actions Feudal Castle Imperial Opening
57 1,472 11:32 22:59 — ⚔ Scout Rush
42 1,082 11:52 — — ⚔ Scout Rush
40 1,033 10:19 20:41 — ⚔ Scouts into Archers
34 870 11:44 15:34 — ⛏ Fast Castle
34 877 13:16 18:16 — ⛏ Fish Boom FC
32 815 13:26 17:53 — ⛏ Fast Castle
31 799 13:38 17:22 — ⛏ Fish Boom FC
20 511 12:13 19:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,125 5,159 1,150 1,090 15,524 15,741
5,675 6,156 570 1,050 13,451 13,960
5,730 6,135 670 200 12,735 13,225
6,145 4,620 1,235 300 12,300 12,326
7,070 2,610 780 850 11,310 11,040
4,475 1,951 855 850 8,131 9,040
5,080 2,631 50 100 7,861 8,300
2,950 1,908 300 425 5,583 5,123
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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