AoeStats
← 4k1m

Arena

513460019Analyzed
4v4 RM · 2d ago on Oct 13, 2026· 41m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Burmese · Türkiye
1551
+14
🇹🇷 Khmer · Türkiye
1509
+16
🇹🇷 Mongols · Türkiye
1499
+16
🇹🇷 Persians · Türkiye
1455
+18
vs
🇷🇴 Wu · Romania
1727
-23
🇩🇪 Teutons · Germany
1706
-23
🇩🇪 Italians · Germany
1425
-13
🇩🇪 Persians · Germany
1163
-5
Player eAPM Actions Feudal Castle Imperial Opening
56 2,312 10:36 14:07 28:10 ⛏ Fast Castle
50 2,084 8:18 21:38 34:08 ⚔ Towers FC
49 2,034 10:00 15:36 34:29 ⛏ Fast Castle
36 1,507 8:50 20:45 34:07 ⚔ M@A into Towers FC
32 1,327 8:48 15:30 28:46 ⛏ Fast Castle
31 1,304 6:51 21:43 27:24 ◆ FC into Fast Imp
30 1,242 10:41 14:03 29:01 ⛏ Fast Castle
29 1,199 10:39 16:02 32:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,450 13,540 16,425 5,060 77,475 84,208
23,220 19,575 15,360 1,050 59,205 68,336
21,015 21,070 10,035 5,680 57,800 65,178
14,145 15,575 9,650 2,735 42,105 43,704
19,400 11,687 8,645 1,470 41,202 45,435
11,215 8,680 6,845 3,415 30,155 30,655
13,325 9,890 4,645 405 28,265 33,659
9,300 9,411 4,730 2,410 25,851 28,682
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.