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African Clearing

512703198Analyzed
4v4 RM · 5d ago on Oct 10, 2026· 57m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saracens · Germany
1864
+5
🇩🇪 Wu · Germany
1425
+19
🇩🇪 Goths · Germany
1366
+21
🇩🇪 Bulgarians · Germany
1361
+21
vs
🇨🇳 Armenians · China
1546
-18
🇨🇳 Slavs · China
1531
-17
🇭🇺 Hindustanis · Hungary
1514
-16
🇹🇷 Byzantines · Türkiye
1472
-15
Player eAPM Actions Feudal Castle Imperial Opening
57 3,265 13:48 17:50 41:39 ⛏ Fast Castle
52 3,012 12:44 16:38 34:00 ⛏ Fast Castle
45 2,594 12:00 20:55 47:09 ⚔ Scout Rush
38 2,160 13:44 17:22 — ⛏ Fast Castle
33 1,889 13:49 18:53 35:57 ⛏ Fish Boom FC
29 1,668 17:23 22:43 32:28 ⛏ Fish Boom FC
28 1,589 12:17 24:56 51:54 ⚔ Scouts into Towers
24 1,364 13:49 17:29 30:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,280 22,252 34,945 4,935 98,412 100,791
34,585 29,167 14,060 4,400 82,212 92,298
25,950 23,139 22,210 3,850 75,149 98,191
26,375 27,120 16,960 3,650 74,105 78,969
30,615 23,303 9,190 4,050 67,158 69,987
23,710 17,510 8,335 1,740 51,295 55,427
21,690 9,767 8,320 3,010 42,787 45,127
16,550 15,141 2,415 3,400 37,506 37,061
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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