AoeStats
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Yucatan

512133378Analyzed
4v4 RM · 1mo ago on Oct 8, 2026· 54m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Mongols · Sweden
1037
+16
🇹🇼 Tupi · Taiwan
1036
+16
🇨🇳 Wei · China
999
+17
🇬🇧 Britons · United Kingdom
978
+18
vs
🇺🇸 Georgians · United States
1056
-19
🇩🇪 Ethiopians · Germany
1046
-17
🇳🇮 Spanish · Nicaragua
1031
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🇺🇸 Chinese · United States
966
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 1,704 10:09 15:27 31:13 ⛏ Fast Castle
27 1,479 16:13 24:04 49:35 ⛏ Fast Castle
24 1,312 14:56 21:55 37:35 ⚔ Archer Rush
23 1,256 12:40 20:14 37:40 ⛏ Fast Castle
22 1,217 12:01 15:45 35:19 ⛏ Fast Castle
20 1,109 11:04 16:03 35:57 ⛏ Fast Castle
19 1,019 10:44 16:25 29:38 ⛏ Fast Castle
16 865 10:12 17:11 33:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,220 19,865 13,640 6,270 62,995 97,643
24,945 15,121 12,165 4,450 56,681 70,580
19,010 19,738 12,365 3,460 54,573 94,972
25,860 11,550 15,450 850 53,710 78,449
19,375 17,200 11,285 2,325 50,185 69,576
18,405 12,745 4,100 3,100 38,350 51,312
14,700 9,667 8,040 3,350 35,757 37,940
9,400 10,973 8,420 4,000 32,793 41,534
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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