AoeStats
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MegaRandom

512130976Analyzed
4v4 RM · 1mo ago on Oct 8, 2026· 43m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1067
+13
🇦🇺 Malians · Australia
951
+18
🇨🇳 Danes · China
937
+19
🇨🇳 Poles · China
908
+20
vs
🇲🇽 Persians · Mexico
1070
-20
🇩🇪 Ethiopians · Germany
1066
-20
🇦🇷 Romans · Argentina
1063
-20
🇷🇺 Italians · Russia
800
-10
Player eAPM Actions Feudal Castle Imperial Opening
38 1,645 10:18 20:37 33:18 ⚔ M@A into Skirms into Archers
37 1,576 9:09 21:29 32:52 ⚔ Archer Rush
33 1,425 11:00 26:10 32:52 ⚔ Skirmisher Rush
27 1,181 11:03 16:29 30:23 ⛏ Fast Castle
25 1,074 11:49 16:08 32:31 ⛏ Fast Castle
15 647 12:17 25:06 — ⚔ Skirmisher Rush
15 638 11:01 — —
14 591 11:56 19:13 32:44

Resources

Player Food Wood Gold Stone Spent Collected
22,370 14,112 12,410 2,380 51,272 63,258
13,185 17,680 12,060 1,555 44,480 53,559
17,475 4,816 9,240 1,635 33,166 37,833
16,625 11,349 1,850 1,450 31,274 70,343
15,535 9,624 4,595 980 30,734 40,855
9,210 8,095 4,250 1,500 23,055 26,446
8,000 6,227 3,460 100 17,787 20,157
1,850 1,095 50 0 2,995 3,823
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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