AoeStats
← M@xAttacks

MegaRandom

511976894Analyzed
4v4 RM · 1mo ago on Oct 7, 2026· 55m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Ethiopians · Germany
1065
+13
🇧🇪 Mongols · Belgium
985
+16
🇹🇷 Gurjaras · Türkiye
962
+17
🇫🇷 Cumans · France
928
+17
vs
🇧🇬 Mongols · Bulgaria
1011
-17
🇨🇴 Hindustanis · Colombia
1004
-17
🇧🇷 Franks · Brazil
996
-16
🇯🇵 Vietnamese · Japan
911
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,375 11:45 17:46 — ⚔ FC into Scouts
37 2,029 13:31 19:37 37:56 ⛏ Fast Castle
34 1,886 12:29 19:38 49:47 ⚔ FC into Archers
30 1,630 11:03 28:32 46:45
26 1,409 12:16 18:56 41:55 ⛏ Fast Castle
25 1,372 12:14 16:55 38:41 ⛏ Fast Castle
18 1,020 12:13 22:27 38:02 ⛏ Fast Castle
17 920 13:54 20:41 38:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,120 17,550 24,975 1,750 78,395 85,369
28,345 17,576 21,145 4,430 71,496 74,529
29,460 22,480 13,390 1,250 66,580 83,719
19,810 23,970 17,975 3,750 65,505 70,663
15,775 22,050 19,835 3,450 61,110 67,382
14,825 15,870 10,665 3,140 44,500 49,511
15,680 13,650 5,335 4,305 38,970 43,141
20,580 7,710 6,390 3,435 38,115 39,152
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.