AoeStats
← Twixxo

MegaRandom

513042864Analyzed
4v4 RM · 5d ago on Oct 11, 2026· 57m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Persians · Colombia
583
+18
🇨🇳 Teutons · China
561
+18
🇨🇦 Bulgarians · Canada
532
+19
🇺🇸 Teutons · United States
532
+19
vs
🇺🇸 Turks · United States
918
-118
🇺🇸 Jurchens · United States
625
-20
🇺🇸 Spanish · United States
466
-13
🇺🇸 Italians · United States
456
-12
Player eAPM Actions Feudal Castle Imperial Opening
36 2,068 12:55 18:09 36:34 ⛏ Fish Boom FC
34 1,936 11:13 23:58 35:02
24 1,399 12:18 21:19 36:14 ⛏ Fish Boom into Fire Galleys FC
18 1,045 12:59 18:27 38:21 ⛏ Fish Boom FC into Galleys
15 859 13:34 23:58 35:52 ⛏ Fish Boom FC
10 562 17:26 — — ⚔ Drush
10 590 14:21 18:57 — ⛏ Fast Castle
10 567 11:31 17:23 35:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,250 24,950 10,085 4,185 65,470 72,032
30,540 15,825 17,715 980 65,060 71,416
24,845 15,975 11,860 5,600 58,280 59,739
22,865 14,694 12,140 3,670 53,369 69,319
16,135 10,880 6,390 2,150 35,555 45,921
11,235 6,905 5,850 1,500 25,490 30,416
6,875 8,901 1,850 2,790 20,416 22,241
4,150 5,852 605 1,345 11,952 15,766
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.