AoeStats
← LaochraGael

Coastal Forest

511403199Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 66m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Persians · Canada
1739
+12
🇮🇪 Vietnamese · Ireland
1736
+12
🇺🇸 Mongols · United States
1705
+13
🇳🇱 Vikings · Netherlands
1678
+15
vs
🇹🇷 Burgundians · Türkiye
1707
-15
🇹🇷 Huns · Türkiye
1694
-15
🇹🇷 Hindustanis · Türkiye
1605
-11
🇹🇷 Slavs · Türkiye
1595
-11
Player eAPM Actions Feudal Castle Imperial Opening
73 4,876 9:13 20:51 40:23 ⚔ Scout Rush
57 3,804 8:39 22:29 39:46 ⚔ Scout Rush
55 3,670 12:24 16:13 29:22 ⛏ Fish Boom FC
49 3,268 8:26 22:34 46:15 ⚔ Archer Rush
49 3,264 11:09 18:07 47:55 ⛏ Fast Castle
40 2,707 11:24 15:18 29:27 ⛏ Fish Boom FC
33 2,189 10:50 16:15 39:18 ⛏ Fish Boom FC
27 1,840 11:05 25:37 58:27 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
84,815 35,365 76,550 5,725 202,455 211,158
64,370 26,730 20,960 5,205 117,265 120,177
52,575 23,496 27,985 4,475 108,531 118,920
43,550 28,655 19,590 2,665 94,460 101,825
30,120 29,341 26,350 3,600 89,411 106,743
23,760 33,433 19,495 2,635 79,323 83,047
18,595 30,100 23,915 1,910 74,520 81,636
13,695 14,358 6,900 1,755 36,708 44,125
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.