AoeStats
← Mknolix

Arena

510344677Analyzed
4v4 RM · 19d ago on Sep 30, 2026· 54m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bengalis · United Kingdom
1182
+14
🇦🇷 Koreans · Argentina
1161
+15
🇫🇷 Franks · France
1136
+16
🇨🇴 Persians · Colombia
1134
+16
vs
🇧🇷 Danes · Brazil
1177
-17
🇨🇳 Poles · China
1156
-16
🇨🇳 Persians · China
1107
-14
🇦🇷 Hindustanis · Argentina
1098
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,149 9:58 13:50 28:12 ⛏ Fast Castle
32 1,730 10:54 14:52 38:53 ⛏ Fast Castle
28 1,548 10:57 15:45 31:31 ⛏ Fast Castle
26 1,433 10:55 14:48 30:00 ⛏ Fast Castle
25 1,374 10:53 16:01 31:58 ⛏ Fast Castle
24 1,332 10:35 14:35 26:44 ⛏ Fast Castle
21 1,128 10:57 16:40 32:22 ⛏ Fast Castle
16 896 11:53 15:43 29:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,370 25,295 12,860 1,500 69,025 81,382
24,805 23,520 12,905 2,250 63,480 74,960
27,510 14,645 14,520 3,550 60,225 86,223
24,650 20,455 12,445 1,655 59,205 70,412
14,355 25,915 11,030 4,270 55,570 60,922
28,010 10,865 11,260 4,850 54,985 96,341
20,055 21,520 9,285 1,750 52,610 74,648
18,310 8,655 8,175 3,615 38,755 52,429
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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