AoeStats
← vojta1231

Fortress

511304995Analyzed
1v1 RM · 12d ago on Oct 4, 2026· 82m 40s· 2 players
Game mode
Random Map
Map size
Small (3 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Portuguese · Czechia
1147
+16
vs
🇨🇳 Danes · China
1150
-16
Player eAPM Actions Feudal Castle Imperial Opening
42 3,508 8:13 12:25 31:59 ⛏ Fast Castle
29 2,405 6:55 10:57 26:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,420 48,725 18,960 2,150 119,255 127,498
40,710 17,405 48,730 7,420 114,265 121,484
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.