AoeStats
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MegaRandom

511698310Analyzed
4v4 RM · 13d ago on Oct 6, 2026· 48m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇷 Wu · South Korea
1284
+14
🇨🇳 Cumans · China
1283
+14
🇦🇷 Vikings · Argentina
1214
+17
🇨🇳 Teutons · China
1187
+19
vs
🇦🇷 Persians · Argentina
1332
-19
🇨🇱 Maya · Chile
1269
-17
🇨🇱 Romans · Chile
1232
-16
🇺🇸 Lithuanians · United States
1141
-12
Player eAPM Actions Feudal Castle Imperial Opening
65 3,123 9:13 23:19 43:19 ⚔ Scout Rush
54 2,591 11:40 20:57 40:01 ⚔ Fish Boom into Scouts into Archers
49 2,366 10:06 19:43 41:00 ⛏ Fast Castle
37 1,785 9:21 22:33 36:37
35 1,672 10:45 22:38 41:58
34 1,636 9:34 32:37 — ⚔ Archers into Fish Boom
32 1,543 10:04 20:10 — ⚔ Scout Rush
29 1,397 10:39 38:46 — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,180 15,412 10,940 1,600 48,132 55,426
19,735 16,915 8,070 730 45,450 55,632
14,240 16,270 4,820 3,890 39,220 45,151
14,915 12,644 7,825 3,475 38,859 43,380
16,125 10,726 6,535 2,005 35,391 35,781
10,445 8,020 3,885 2,150 24,500 28,942
9,580 6,381 1,050 2,005 19,016 19,865
5,930 8,565 1,345 1,400 17,240 18,763
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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