AoeStats
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Arena

511690990Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 47m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Goths · Australia
1272
+15
🇳🇿 Romans · New Zealand
1264
+15
🇨🇳 Cumans · China
1228
+17
🇨🇳 Danes · China
1225
+17
vs
🇮🇳 Persians · India
1287
-17
🇲🇽 Turks · Mexico
1271
-17
🇨🇳 Teutons · China
1215
-15
🇨🇳 Franks · China
1214
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 1,997 9:46 14:57 31:38 ⛏ Fast Castle
38 1,807 10:19 24:12 41:03
37 1,741 9:01 21:37 — ⚔ Towers FC
36 1,685 8:38 20:37 35:13 ⛏ Fast Castle
33 1,539 10:13 14:16 35:36 ⛏ Fast Castle
25 1,162 10:25 14:07 33:57 ⛏ Fast Castle
22 1,016 9:24 19:31 35:43
17 786 10:09 15:20 33:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,010 15,235 17,505 850 65,600 70,747
21,105 16,095 8,250 2,250 47,700 63,939
21,715 13,195 8,020 4,100 47,030 60,593
20,980 14,520 7,715 1,215 44,430 50,087
15,545 18,590 7,770 2,520 44,425 49,813
16,245 13,870 6,600 1,505 38,220 44,206
11,480 7,124 2,565 2,500 23,669 26,937
10,365 5,690 3,020 2,310 21,385 23,895
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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