AoeStats
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Arena

513050559Analyzed
4v4 RM · 5d ago on Oct 11, 2026· 66m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
843
+13
🇵🇱 Turks · Poland
750
+17
🇺🇸 Slavs · United States
723
+18
🇲🇽 Celts · Mexico
683
+18
vs
🇧🇷 Romans · Brazil
794
-18
🇧🇷 Gurjaras · Brazil
774
-17
🇧🇷 Danes · Brazil
771
-17
🇧🇷 Burgundians · Brazil
707
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 1,628 11:31 22:34 36:48
22 1,467 12:45 17:46 36:43 ⚔ FC into Scouts
21 1,369 11:49 20:16 36:16 ⛏ Fast Castle
19 1,235 15:05 26:40 38:52 ⚔ M@A into Skirms
18 1,163 10:28 19:32 37:25 ⛏ Fast Castle
17 1,110 11:39 19:31 29:01 ⛏ Fast Castle
14 956 11:24 16:51 31:36 ⛏ Fast Castle
14 916 11:34 18:28 29:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,340 24,565 20,650 4,130 93,685 99,680
40,025 37,585 14,615 750 92,975 99,397
32,235 35,150 18,270 3,500 89,155 106,933
30,980 11,715 18,700 3,570 64,965 75,778
31,460 13,270 17,055 1,805 63,590 83,419
29,970 23,110 8,315 1,805 63,200 82,942
28,230 15,645 9,710 1,530 55,115 66,633
15,685 8,285 4,095 2,625 30,690 32,506
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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