AoeStats
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Arena

513044973Analyzed
4v4 RM · 17d ago on Oct 11, 2026· 44m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Romans · Brazil
783
+11
🇧🇷 Gurjaras · Brazil
763
+11
🇧🇷 Danes · Brazil
759
+12
🇧🇷 Burgundians · Brazil
694
+13
vs
🇲🇽 Britons · Mexico
697
-13
🇦🇺 Gurjaras · Australia
670
-12
🇺🇸 Teutons · United States
669
-12
🇨🇷 Goths · Costa Rica
608
-10
Player eAPM Actions Feudal Castle Imperial Opening
23 1,019 13:09 17:14 36:18 ⚔ FC into Scouts
18 780 11:46 23:19 40:01 ⛏ Fast Castle
15 653 11:28 17:18 28:58 ⛏ Fast Castle
15 680 11:54 21:12 30:33 ⛏ Fast Castle
14 599 10:17 14:01 35:54 ⛏ Fast Castle
12 533 11:54 19:00 37:35 ⛏ Fast Castle
12 516 11:39 21:53 34:02 ⛏ Fast Castle
10 432 12:26 17:08 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,475 11,080 7,810 3,450 48,815 59,729
15,850 10,550 6,975 3,550 36,925 46,448
15,470 13,835 3,415 1,740 34,460 49,451
15,855 9,295 7,580 1,400 34,130 43,705
13,275 13,605 3,395 1,890 32,165 40,106
14,530 11,480 3,475 1,500 30,985 37,639
12,160 6,670 3,725 1,050 23,605 25,688
8,515 4,295 1,095 1,010 14,915 16,297
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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