AoeStats
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Arena

511077350Analyzed
4v4 RM · 9d ago on Oct 3, 2026· 59m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Teutons · Spain
786
+13
🇲🇽 Slavs · Mexico
784
+13
🇹🇷 Slavs · Türkiye
766
+14
🇪🇸 Byzantines · Spain
761
+14
vs
🇧🇷 Mongols · Brazil
762
-15
🇧🇷 Lithuanians · Brazil
753
-14
🇧🇷 Bulgarians · Brazil
708
-13
🇧🇷 Aztecs · Brazil
674
-12
Player eAPM Actions Feudal Castle Imperial Opening
23 1,372 10:55 18:24 31:49 ⛏ Fast Castle
19 1,122 12:30 17:07 27:23 ⛏ Fast Castle
18 1,085 14:59 23:54 35:42 ⚔ M@A into Archers into Skirms
16 981 9:54 17:56 27:21 ⛏ Fast Castle
13 766 13:24 21:18 34:33 ⛏ Fast Castle
13 788 11:31 22:28 33:10 ⛏ Fast Castle
13 757 10:57 17:54 28:47 ⛏ Fast Castle
12 720 11:50 17:48 33:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,345 28,315 19,785 1,600 74,045 94,879
28,265 20,855 20,000 3,325 72,445 81,029
16,300 19,465 14,695 3,450 53,910 64,070
18,110 15,090 11,170 4,295 48,665 56,717
20,340 13,753 7,575 1,405 43,073 55,327
16,820 15,785 6,670 1,495 40,770 46,378
16,950 11,960 4,500 1,005 34,415 46,169
12,765 9,485 3,670 1,590 27,510 31,207
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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