AoeStats
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Arena

510940514Analyzed
4v4 RM · 8d ago on Oct 3, 2026· 35m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Spanish · Brazil
775
+7
🇧🇷 Huns · Brazil
741
+9
🇧🇷 Lithuanians · Brazil
732
+9
🇧🇷 Aztecs · Brazil
644
+13
vs
🇰🇷 Celts · South Korea
609
-11
🇨🇴 Romans · Colombia
605
-11
🇫🇷 Sicilians · France
524
-8
🇺🇸 Burgundians · United States
517
-8
Player eAPM Actions Feudal Castle Imperial Opening
46 1,632 11:15 16:23 — ⛏ Fast Castle
23 800 12:57 21:23 34:04 ⛏ Fast Castle
18 647 12:59 17:53 33:46 ⛏ Fast Castle
17 603 11:52 20:46 — ⚔ Skirmisher Rush
14 504 11:01 17:19 — ⛏ Fast Castle
11 388 16:14 27:29 — ⛏ Fast Castle
10 357 11:41 21:35 — ⛏ Fast Castle
10 342 12:51 29:59 — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
14,580 4,780 6,830 1,400 27,590 30,540
9,295 8,720 3,615 1,285 22,915 29,660
8,660 7,055 2,025 1,500 19,240 21,916
7,795 7,140 1,860 2,305 19,100 23,189
9,240 5,060 1,975 1,375 17,650 19,559
8,905 4,120 1,825 1,545 16,395 20,715
7,350 6,490 1,170 1,055 16,065 19,046
6,710 4,165 2,500 2,050 15,425 17,235
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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