AoeStats
← Belisario1903

Arena

511174221Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 44m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Wu · Taiwan
1225
+12
🇹🇼 Khmer · Taiwan
1212
+12
🇳🇱 Dravidians · Netherlands
1185
+13
🇯🇵 Saxons · Japan
1161
+14
vs
🇧🇷 Koreans · Brazil
1230
-17
🇨🇱 Persians · Chile
1104
-12
🇨🇳 Bohemians · China
1084
-11
🇧🇷 Cumans · Brazil
1076
-11
Player eAPM Actions Feudal Castle Imperial Opening
42 1,843 10:15 16:19 39:10 ⛏ Fast Castle
36 1,588 11:12 13:52 28:55 ⛏ Fast Castle
30 1,310 10:16 14:41 34:19 ⛏ Fast Castle
27 1,195 11:17 15:03 30:28 ⛏ Fast Castle
27 1,192 9:38 14:04 — ⛏ Fast Castle
26 1,147 9:56 21:56 35:01 ⚔ Towers FC
16 701 10:23 22:50 40:59 ⛏ Fast Castle
15 656 12:50 18:36 33:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,860 19,735 13,245 2,950 58,790 65,607
24,350 12,785 11,880 1,700 50,715 55,831
20,000 16,340 7,530 1,255 45,125 51,069
12,600 15,090 12,725 1,400 41,815 47,778
17,395 14,160 7,510 1,600 40,665 42,512
14,800 14,160 5,305 3,285 37,550 51,554
13,270 11,923 4,470 650 30,313 36,787
10,025 10,895 1,435 1,155 23,510 26,572
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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