AoeStats
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Black Forest

504171881Analyzed
4v4 RM · 2mo ago on Sep 4, 2026· 37m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Dravidians · Argentina
1260
+13
🇮🇹 Maya · Italy
1253
+13
🇺🇸 Shu · United States
1169
+17
🇦🇷 Mapuche · Argentina
1118
+19
vs
🇨🇦 Persians · Canada
1262
-19
🇹🇼 Wu · Taiwan
1193
-16
🇦🇹 Italians · Austria
1166
-14
🇳🇿 Teutons · New Zealand
1141
-13
Player eAPM Actions Feudal Castle Imperial Opening
32 1,217 11:03 14:32 29:43 ⛏ Fast Castle
31 1,183 12:03 17:14 32:43 ⛏ Fast Castle
30 1,116 13:08 17:30 33:00 ⛏ Fast Castle
25 962 13:53 17:38 — ⛏ Fast Castle
24 923 16:21 25:06 — ⛏ Fast Castle
21 805 11:07 15:51 28:27 ⛏ Fast Castle
16 597 12:58 18:20 35:40 ⛏ Fast Castle
13 495 11:10 16:03 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,610 11,262 10,555 400 40,827 56,392
17,640 9,780 9,670 1,205 38,295 42,574
16,885 9,356 5,910 2,295 34,446 37,929
5,600 12,538 8,530 1,300 27,968 29,385
9,750 8,993 5,000 980 24,723 27,917
7,800 8,693 5,785 1,350 23,628 24,575
5,525 2,489 250 375 8,639 9,662
3,150 1,600 250 465 5,465 6,852
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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