AoeStats
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Black Forest

512991663Analyzed
4v4 RM · 3d ago on Oct 11, 2026· 58m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Chinese · Russia
672
+7
🇪🇬 Britons · Egypt
671
+7
🇹🇷 Byzantines · Türkiye
580
+9
🇪🇸 Celts · Spain
520
+11
vs
🇲🇽 Slavs · Mexico
483
-11
🇺🇸 Romans · United States
433
-8
🇲🇽 Aztecs · Mexico
428
-8
🇲🇽 Byzantines · Mexico
396
-7
Player eAPM Actions Feudal Castle Imperial Opening
70 4,113 13:41 28:31 34:57 ◆ FC into Fast Imp
22 1,264 13:47 26:15 39:57
22 1,264 12:45 24:08 35:45 ⚔ M@A FC
16 917 13:18 25:01 35:50 ⛏ Fast Castle
15 865 12:17 21:46 33:05 ⛏ Fish Boom FC
14 818 14:52 23:05 34:28 ⛏ Fast Castle
11 638 14:38 24:23 42:43 ⛏ Fast Castle
10 570 12:49 21:47 37:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,505 49,520 11,250 2,050 84,325 89,547
26,595 20,570 22,745 3,700 73,610 77,178
13,525 23,990 16,875 4,725 59,115 88,029
17,470 20,706 16,515 3,950 58,641 73,067
16,570 15,267 11,360 3,355 46,552 60,370
13,230 21,555 7,330 1,450 43,565 48,413
15,640 11,529 8,590 1,810 37,569 41,168
14,880 10,051 7,405 3,625 35,961 41,162
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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