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Arena

510325440Analyzed
4v4 RM · 17d ago on Sep 30, 2026· 71m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇬 Persians · Bulgaria
547
+18
🇧🇬 Chinese · Bulgaria
478
+20
🇷🇺 Gurjaras · Russia
469
+21
🇷🇺 Persians · Russia
411
+23
vs
🇹🇼 Bohemians · Taiwan
666
-25
🇲🇽 Mongols · Mexico
647
-23
🇺🇸 Celts · United States
583
-21
🇩🇪 Burmese · Germany
403
-13
Player eAPM Actions Feudal Castle Imperial Opening
23 1,637 10:28 17:08 33:01 ⛏ Fast Castle
23 1,652 11:25 22:15 36:03 ⛏ Fast Castle
19 1,391 11:41 16:53 32:46 ⛏ Fast Castle
18 1,316 11:08 20:22 31:57 ⛏ Fast Castle
17 1,219 11:56 27:16 47:34 ⛏ Fast Castle
13 902 12:29 21:45 36:59 ⛏ Fast Castle
12 846 13:46 21:36 38:14 ⛏ Fast Castle
8 599 11:57 25:22 34:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,420 15,525 31,055 4,080 98,080 107,922
31,015 31,830 20,890 3,120 86,855 97,064
38,260 10,310 20,315 4,050 72,935 103,915
13,675 27,531 20,855 3,050 65,111 94,785
18,195 20,170 11,295 2,050 51,710 56,345
23,665 15,905 8,330 1,600 49,500 65,221
22,020 7,840 12,630 1,400 43,890 62,068
19,300 12,695 8,825 720 41,540 45,508
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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