AoeStats
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Black Forest

512282512Analyzed
4v4 RM · 8d ago on Oct 9, 2026· 41m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1377
+10
🇧🇷 Franks · Brazil
1197
+17
🇧🇷 Cumans · Brazil
1190
+18
🇨🇦 Teutons · Canada
1153
+20
vs
🇨🇴 Bengalis · Colombia
1279
-18
🇨🇳 Aztecs · China
1266
-18
🇲🇽 Teutons · Mexico
1218
-16
🇵🇪 Turks · Peru
1157
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 2,087 13:46 23:58 — ⚔ Archers into Skirms
48 1,970 10:45 22:04 36:51 ⚔ M@A Rush
40 1,652 10:45 15:27 32:02 ⛏ Fish Boom FC
32 1,309 17:15 21:45 38:47 ⚔ M@A FC
25 1,047 12:12 15:52 30:32 ⛏ Fast Castle
21 867 9:34 21:19 35:46 ⛏ Fast Castle
20 830 13:05 21:41 36:27 ⛏ Fish Boom FC
20 813 15:02 21:48 34:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,290 14,255 11,895 2,000 47,440 54,072
17,450 18,365 6,455 3,910 46,180 51,672
17,135 12,495 8,770 3,450 41,850 49,085
14,580 16,730 3,280 850 35,440 41,084
11,250 14,191 6,115 485 32,041 33,516
10,190 9,585 6,515 1,810 28,100 32,664
8,525 6,747 1,665 1,960 18,897 21,148
5,965 4,486 1,080 2,150 13,681 15,845
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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