AoeStats
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Black Forest

511437447Analyzed
4v4 RM · 12d ago on Oct 5, 2026· 63m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Franks · Brazil
1171
+13
🇧🇷 Cumans · Brazil
1160
+14
🇨🇦 Bengalis · Canada
1146
+14
🇫🇷 Saracens · France
1049
+18
vs
🇨🇴 Khmer · Colombia
1213
-19
🇺🇸 Ethiopians · United States
1113
-15
🇲🇽 Persians · Mexico
1078
-14
🇦🇷 Turks · Argentina
1011
-11
Player eAPM Actions Feudal Castle Imperial Opening
44 2,823 12:17 19:18 32:18 ⛏ Fish Boom FC
40 2,547 11:22 15:13 29:02 ⛏ Fast Castle
38 2,396 10:38 14:44 31:30 ⛏ Fast Castle
34 2,178 11:11 17:05 36:15 ⛏ Fish Boom FC
25 1,591 13:31 17:21 44:10 ⛏ Fast Castle
21 1,336 13:16 17:40 25:05 ◆ FC into Fast Imp
21 1,357 9:30 20:21 36:31 ⛏ Fast Castle
19 1,210 13:31 17:25 29:31 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
58,860 29,515 31,915 3,750 124,040 130,579
59,115 17,040 25,070 1,500 102,725 109,692
33,990 41,268 21,795 2,935 99,988 122,539
37,030 43,460 12,210 2,350 95,050 107,182
42,380 27,315 17,410 3,650 90,755 97,888
25,330 36,181 18,450 5,005 84,966 93,139
38,225 20,886 16,185 2,075 77,371 85,706
22,360 16,041 14,250 2,505 55,156 57,997
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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