AoeStats
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Nomad

516647102Analyzed
4v4 RM · 11d ago on Oct 27, 2026· 43m 41s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Sicilians · Brazil
1398
+14
🇹🇼 Koreans · Taiwan
1389
+15
🇵🇪 Muisca · Peru
1349
+16
🇵🇪 Teutons · Peru
1330
+17
vs
🇧🇷 Dravidians · Brazil
1424
-18
🇧🇷 Italians · Brazil
1345
-15
🇺🇸 Persians · United States
1333
-15
🇧🇷 Slavs · Brazil
1319
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,934 13:40 18:01 28:11 ⛏ Fish Boom FC
37 1,624 14:17 18:48 33:00 ⛏ Fish Boom FC
27 1,177 15:50 21:11 37:21 ⛏ Fish Boom FC
26 1,125 12:24 17:07 35:28 ⛏ Fish Boom FC
25 1,085 14:14 27:28 — ⛏ Fish Boom FC
24 1,058 12:39 20:03 — ⛏ Fish Boom FC
22 970 14:24 19:34 — ⛏ Fish Boom FC
19 812 27:09 31:35 35:44 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,275 27,627 10,355 3,025 54,282 65,051
20,050 22,267 7,925 2,250 52,492 58,944
15,810 17,021 7,395 1,900 42,126 44,829
17,365 12,960 6,840 2,000 39,165 41,221
17,625 12,365 5,125 2,320 37,435 38,862
13,555 8,526 6,645 1,270 29,996 31,437
9,270 7,075 1,625 510 18,480 19,471
5,750 6,684 1,955 1,140 15,529 15,816
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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