AoeStats
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Black Forest

512036402Analyzed
4v4 RM · 10d ago on Oct 7, 2026· 42m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇦 Bohemians · Morocco
2147
+2
🇲🇦 Spanish · Morocco
1971
+4
🇨🇦 Mongols · Canada
1542
+17
🇲🇦 Khmer · Morocco
1063
+29
vs
🇨🇦 Japanese · Canada
1656
-16
🇩🇪 Malay · Germany
1627
-14
🇦🇷 Bengalis · Argentina
1604
-13
🇺🇸 Hindustanis · United States
1506
-9
Player eAPM Actions Feudal Castle Imperial Opening
78 3,320 10:28 14:05 30:27 ⛏ Fast Castle
74 3,139 11:44 15:14 32:22 ⛏ Fast Castle
60 2,520 12:56 16:47 32:27 ⛏ Fast Castle
52 2,181 10:31 14:56 29:21 ⛏ Fast Castle
43 1,813 8:16 14:53 24:45 ⛏ Fast Castle
37 1,573 10:55 14:50 36:31 ⛏ Fast Castle
25 1,064 12:46 17:21 29:57 ⛏ Fast Castle
19 808 13:50 19:30 35:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,650 32,211 23,365 1,305 67,531 69,640
16,750 26,004 15,630 5,275 63,659 70,113
28,275 14,811 12,945 3,640 59,671 67,632
26,805 15,110 15,500 970 58,385 62,214
19,760 21,598 7,905 5,400 54,663 55,684
18,530 23,545 11,145 1,215 54,435 59,033
19,330 13,135 10,545 1,700 44,710 50,195
12,530 11,321 7,150 1,035 32,036 38,359
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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