AoeStats
← Manu

Arena

517822417Analyzed
2v2 RM · 15d ago on Oct 31, 2026· 56m 9s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Spanish · Austria
1001
+12
🇩🇪 Varangians · Germany
985
+14
vs
🇫🇷 Britons · France
927
-13
🇮🇳 Turks · India
917
-31
Player eAPM Actions Feudal Castle Imperial Opening
29 1,603 11:31 16:20 33:22 ⛏ Fast Castle
27 1,510 11:22 15:47 29:58 ⛏ Fast Castle
19 1,056 11:55 16:27 34:52 ⛏ Fast Castle
17 969 9:09 20:41 35:29

Resources

Player Food Wood Gold Stone Spent Collected
29,190 33,295 19,295 4,610 86,390 89,634
29,975 25,160 13,530 3,680 72,345 93,647
36,240 13,380 10,990 2,250 62,860 74,212
16,330 18,375 12,245 3,000 49,950 69,038
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.