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Arena

514260298Analyzed
4v4 RM · 1d ago on Oct 17, 2026· 27m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Hindustanis · Hong Kong SAR China
886
+6
🇦🇷 Turks · Argentina
820
+7
🇨🇳 Khmer · China
784
+8
🇨🇳 Byzantines · China
589
+15
vs
🇪🇸 Spanish · Spain
645
-10
🇹🇷 Gurjaras · Türkiye
625
-10
🇷🇺 Maya · Russia
624
-10
🇩🇪 Britons · Germany
520
-6
Player eAPM Actions Feudal Castle Imperial Opening
36 990 10:57 14:27 — ⛏ Fast Castle
27 754 12:04 17:00 22:29 ◆ FC into Fast Imp
21 573 13:06 19:22 — ⛏ Fast Castle
20 552 11:07 16:35 — ⛏ Fast Castle
16 438 12:07 19:07 — ⛏ Fast Castle
12 321 12:26 21:17 — ⛏ Fast Castle
10 272 11:22 20:22 — ⛏ Fast Castle
8 216 11:50 21:28 25:45 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
10,600 7,570 1,250 1,100 20,520 23,608
8,920 5,085 1,470 850 16,325 18,903
8,650 5,765 870 300 15,585 17,623
7,155 4,050 3,775 0 14,980 15,780
7,250 5,125 500 950 13,825 16,481
6,250 3,870 1,770 750 12,640 13,992
5,525 4,680 1,350 850 12,405 15,413
4,925 5,200 840 1,000 11,965 13,527
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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