AoeStats
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African Clearing

512624601Analyzed
4v4 RM · 8d ago on Oct 10, 2026· 49m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
1055
+13
🇺🇸 Georgians · United States
1051
+14
🇳🇴 Britons · Norway
1014
+15
🇺🇸 Aztecs · United States
985
+16
vs
🇨🇳 Saxons · China
1094
-18
🇨🇳 Byzantines · China
1005
-15
975
-14
🇭🇰 Varangians · Hong Kong SAR China
903
-11
Player eAPM Actions Feudal Castle Imperial Opening
44 2,164 13:38 19:01 36:41 ⛏ Fast Castle
33 1,622 14:04 17:38 33:19 ⛏ Fast Castle
28 1,400 13:19 17:27 41:42 ⛏ Fast Castle
25 1,248 15:05 21:44 33:51 ⛏ Fast Castle
22 1,104 16:00 20:30 41:33 ⛏ Fast Castle
16 811 12:19 20:56 — ⛏ Fast Castle
15 716 15:14 31:37 — ⚔ Scouts into Skirms
14 694 13:48 18:31 39:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,075 12,465 12,725 4,350 55,615 69,642
13,135 16,790 9,715 1,400 41,040 50,846
18,545 12,065 3,715 3,735 38,060 38,320
13,695 12,043 8,915 2,350 37,003 39,218
14,975 12,125 4,240 2,950 34,290 39,181
11,580 10,720 7,855 2,350 32,505 32,843
10,045 9,740 2,945 1,430 24,160 26,537
9,825 9,167 2,050 2,925 23,967 27,428
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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