AoeStats
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Black Forest

511797847Analyzed
4v4 RM · 13d ago on Oct 6, 2026· 137m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Poles · Canada
917
+13
🇵🇪 Italians · Peru
881
+14
🇪🇸 Malians · Spain
830
+16
🇧🇷 Persians · Brazil
754
+18
vs
🇨🇴 Malay · Colombia
858
-16
🇩🇪 Bohemians · Germany
832
-15
🇺🇸 Hindustanis · United States
829
-15
🇹🇷 Chinese · Türkiye
827
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 7,527 11:23 18:08 33:22 ⛏ Fast Castle
40 5,558 13:07 21:04 31:03 ⛏ Fast Castle
32 4,446 13:18 18:42 34:42 ⛏ Fast Castle
28 3,813 13:54 22:59 45:13 ⛏ Fish Boom FC
27 3,675 13:54 22:54 36:22 ⛏ Fast Castle
24 3,360 11:56 22:11 34:59 ⛏ Fish Boom FC
18 2,447 13:05 18:21 32:48 ⛏ Fish Boom FC
1 142 12:19 — —

Resources

Player Food Wood Gold Stone Spent Collected
187,820 85,900 98,370 4,075 376,165 390,287
120,250 79,398 95,465 3,075 298,188 327,585
88,990 35,940 95,605 4,885 225,420 293,947
65,930 67,244 61,130 5,045 199,349 236,233
53,020 89,946 41,025 3,280 187,271 241,149
55,200 86,032 34,555 6,890 182,677 191,592
13,050 52,460 40,475 5,400 111,385 261,165
2,425 2,005 0 0 4,430 7,038
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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