AoeStats
← Murph0uake

Yucatan

511796002Analyzed
4v4 RM · 10d ago on Oct 6, 2026· 49m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
875
+13
🇮🇹 Italians · Italy
873
+13
🇩🇪 Bohemians · Germany
836
+14
🇲🇽 Tupi · Mexico
792
+15
vs
🇬🇧 Chinese · United Kingdom
806
-14
🇬🇷 Franks · Greece
796
-14
🇸🇮 Khmer · Slovenia
791
-14
🇩🇪 Lithuanians · Germany
787
-13
Player eAPM Actions Feudal Castle Imperial Opening
29 1,426 11:11 23:33 — ⚔ Archer Rush
29 1,430 14:34 26:09 40:04 ⛏ Fish Boom FC
22 1,100 11:22 20:24 47:43 ⚔ FC into Archers
15 732 11:47 16:27 41:17 ⛏ Fast Castle
14 686 12:40 22:32 33:28 ⛏ Fast Castle
14 668 11:30 18:31 36:33 ⛏ Fast Castle
12 603 10:42 22:56 46:03 ⛏ Fast Castle
8 403 13:01 24:44 41:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,310 17,810 13,815 2,920 52,855 57,376
12,805 14,200 7,455 1,685 36,145 51,353
16,555 6,180 10,010 1,500 34,245 40,370
11,460 13,106 5,680 2,525 32,771 36,211
9,570 13,370 4,025 925 27,890 30,686
12,090 4,710 7,510 1,515 25,825 27,762
10,985 6,410 4,545 2,200 24,140 27,793
8,565 9,662 4,690 1,080 23,997 26,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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