AoeStats
← D0cTOrSniper

Arena

513106974Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 36m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Hindustanis · Australia
1262
+15
🇬🇧 Spanish · United Kingdom
1259
+16
🇨🇳 Mongols · China
1245
+16
🇨🇳 Franks · China
1186
+20
vs
🇹🇷 Turks · Türkiye
1280
-18
🇨🇴 Maya · Colombia
1280
-18
🇺🇸 Vietnamese · United States
1252
-17
🇺🇸 Persians · United States
1180
-14
Player eAPM Actions Feudal Castle Imperial Opening
63 2,293 10:48 14:41 29:56 ⛏ Fast Castle
40 1,458 10:38 14:33 30:27 ⛏ Fast Castle
33 1,210 10:24 15:11 28:53 ⛏ Fast Castle
29 1,069 10:24 14:22 29:04 ⛏ Fast Castle
27 992 10:49 14:55 — ⛏ Fast Castle
27 997 10:17 14:24 28:00 ⛏ Fast Castle
25 899 11:05 15:49 — ⛏ Fast Castle
17 616 10:57 14:47 27:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,735 11,650 12,070 1,650 46,105 49,653
20,790 13,000 10,875 400 45,065 49,841
18,400 10,880 7,325 1,600 38,205 45,356
16,675 14,335 5,610 300 36,920 41,647
12,600 10,660 7,200 2,250 32,710 34,507
12,135 6,735 5,755 1,500 26,125 26,955
10,245 12,575 795 310 23,925 24,523
7,425 10,034 2,985 835 21,279 23,011
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.