AoeStats
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Arena

508016848Analyzed
4v4 RM · 27d ago on Sep 20, 2026· 39m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Romans · Vietnam
1074
+14
🇹🇼 Khmer · Taiwan
1050
+15
🇺🇸 Teutons · United States
1017
+17
🇹🇼 Mongols · Taiwan
996
+17
vs
🇫🇷 Aztecs · France
1051
-16
🇫🇷 Sicilians · France
1049
-16
🇫🇷 Portuguese · France
1027
-16
🇫🇷 Burmese · France
1000
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 1,919 10:33 14:21 28:02 ⛏ Fast Castle
30 1,176 11:25 16:08 31:10 ⛏ Fast Castle
27 1,048 13:39 17:33 31:17 ⛏ Fast Castle
27 1,053 10:36 15:07 29:58 ⛏ Fast Castle
19 747 11:44 19:21 — ⛏ Fast Castle
17 648 12:14 18:16 31:33 ⛏ Fast Castle
14 546 12:04 17:11 30:48 ⛏ Fast Castle
14 566 11:54 21:42 29:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,295 12,045 7,430 2,150 37,920 44,685
18,570 7,085 7,305 3,450 36,410 42,846
16,915 10,110 6,655 1,600 35,280 40,940
16,215 11,160 4,710 915 33,000 40,797
14,730 11,215 3,940 1,500 31,385 38,091
11,280 12,155 5,900 415 29,750 33,255
11,035 9,645 6,490 2,050 29,220 33,447
13,375 7,325 6,880 1,500 29,080 31,383
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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