AoeStats
← Jared G

Nomad

511798237Analyzed
4v4 RM · 12d ago on Oct 6, 2026· 35m 16s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Japanese · Hong Kong SAR China
976
+15
🇨🇳 Huns · China
948
+16
🇫🇷 Sicilians · France
930
+17
🇨🇳 Magyars · China
918
+18
vs
🇯🇵 Vietnamese · Japan
973
-17
🇮🇩 Aztecs · Indonesia
961
-17
🇺🇸 Malians · United States
951
-16
🇷🇺 Khitans · Russia
939
-16
Player eAPM Actions Feudal Castle Imperial Opening
30 1,052 13:54 23:10 — ⛏ Fast Castle
29 1,014 15:07 22:13 — ⛏ Fish Boom into Fire Galleys FC
22 759 17:31 27:11 — ⚔ Fish Boom into Fire Galleys into Scouts
17 607 14:20 22:10 — ⛏ Fish Boom FC
16 558 15:40 24:26 — ⛏ Fast Castle
14 496 14:38 25:26 — ⚔ Fish Boom into Towers
12 414 19:09 29:13 — ⚔ Fish Boom into Archers
10 360 15:12 23:50 — ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
12,120 14,842 3,280 2,825 33,067 37,250
10,645 8,260 1,890 1,350 22,145 25,310
7,790 9,725 1,455 950 19,920 22,218
7,185 6,778 950 2,690 17,603 19,196
7,270 6,251 1,385 300 15,206 18,490
5,175 5,385 1,680 1,400 13,640 15,371
6,250 3,379 2,225 370 12,224 15,272
5,875 3,806 640 1,180 11,501 12,843
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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