AoeStats
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Arena

508090552Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 55m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇬 Malay · Bulgaria
588
+12
🇹🇷 Jurchens · Türkiye
588
+12
🇲🇽 Bohemians · Mexico
514
+15
🇨🇱 Britons · Chile
467
+17
🇺🇸 Vietnamese · United States
614
-19
🇲🇽 Teutons · Mexico
487
-14
🇺🇸 Aztecs · United States
454
-12
🇩🇪 Khmer · Germany
409
-11
Player eAPM Actions Feudal Castle Imperial Opening
16 890 12:38 20:17 32:41 ⛏ Fast Castle
16 901 11:54 19:36 36:36 ⛏ Fast Castle
14 783 10:31 22:47 34:57
13 743 11:34 23:26 37:53 ⛏ Fast Castle
13 748 9:28 18:49 40:26 ⛏ Fast Castle
11 595 18:18 25:57 39:07 ⛏ Fast Castle
10 556 10:25 19:05 32:58 ⛏ Fast Castle
3 180 13:42 25:01 —

Resources

Player Food Wood Gold Stone Spent Collected
25,020 31,105 21,260 2,850 80,235 89,559
23,680 32,425 15,125 4,350 75,580 106,908
18,685 24,135 13,555 4,075 60,450 85,703
22,300 17,755 13,220 1,400 54,675 61,511
19,250 18,155 9,595 2,400 49,400 64,451
14,765 14,320 9,305 3,610 42,000 47,233
16,460 8,465 8,425 2,800 36,150 41,199
4,195 2,735 445 100 7,475 8,442
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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