AoeStats
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Black Forest

513184946Analyzed
4v4 RM · 24d ago on Oct 12, 2026· 60m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Turks · United States
785
+14
🇸🇰 Romans · Slovakia
785
+14
🇺🇸 Portuguese · United States
751
+15
🇨🇳 Khmer · China
749
+15
vs
🇻🇳 Aztecs · Vietnam
814
-46
🇺🇸 Japanese · United States
707
-13
🇺🇸 Celts · United States
706
-13
🇹🇷 Turks · Türkiye
704
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 2,469 13:05 19:42 39:54 ⛏ Fast Castle
23 1,384 11:45 18:22 35:40 ⛏ Fast Castle
20 1,214 11:18 19:13 32:49 ⚔ Towers FC
16 964 16:56 21:15 49:13 ⛏ Fast Castle
15 933 12:06 21:10 34:21 ⛏ Fast Castle
15 936 17:21 21:49 38:36 ⛏ Fast Castle
13 764 14:44 24:00 37:00 ⛏ Fast Castle
9 537 13:13 17:50 24:05 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
32,280 18,867 21,580 3,640 76,367 79,964
23,985 27,760 13,125 1,885 66,755 77,094
20,320 32,805 11,075 1,735 65,935 70,584
25,020 19,980 14,465 5,840 65,305 95,876
26,350 20,428 12,575 1,535 60,888 81,777
20,765 18,905 11,095 4,540 55,305 66,825
13,700 7,455 10,625 8,075 39,855 74,164
13,885 12,210 3,815 1,900 31,810 58,368
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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