AoeStats
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Yucatan

513174868Analyzed
4v4 RM · 24d ago on Oct 12, 2026· 68m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
792
+13
🇨🇳 Franks · China
733
+16
🇨🇱 Portuguese · Chile
668
+18
🇮🇳 Huns · India
566
+23
vs
🇪🇸 Huns · Spain
737
-18
🇺🇸 Shu · United States
724
-17
🇺🇸 Byzantines · United States
724
-18
🇺🇸 Vikings · United States
708
-17
Player eAPM Actions Feudal Castle Imperial Opening
35 2,368 14:17 27:08 49:09 ⚔ FC into Scouts
35 2,393 14:43 20:02 37:02 ⛏ Fast Castle
27 1,859 12:41 20:00 35:15 ⛏ Fast Castle
26 1,762 13:42 19:45 35:23 ⛏ Fast Castle
20 1,360 11:53 22:27 32:42 ⛏ Fast Castle
19 1,302 14:40 22:52 38:49 ⛏ Fast Castle
13 921 14:28 21:11 39:44 ⛏ Fast Castle
11 749 12:00 20:26 38:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,090 32,515 16,450 3,700 82,755 94,566
22,175 29,860 18,745 7,500 78,280 115,089
26,550 20,140 19,120 4,875 70,685 113,364
26,845 15,070 22,970 2,485 67,370 77,973
19,885 24,640 20,930 1,855 67,310 71,404
28,600 13,135 18,585 1,260 61,580 81,854
12,000 22,271 19,525 4,550 58,346 80,651
20,320 25,155 8,620 3,250 57,345 59,866
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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