AoeStats
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Oasis

508951125Analyzed
4v4 RM · 2mo ago on Sep 24, 2026· 83m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Turks · Colombia
865
+13
🇨🇴 Danes · Colombia
792
+16
🇺🇸 Hindustanis · United States
705
+19
🇺🇸 Vietnamese · United States
704
+20
vs
🇫🇷 Spanish · France
833
-19
🇩🇪 Cumans · Germany
798
-17
🇺🇸 Huns · United States
764
-16
🇬🇧 Poles · United Kingdom
759
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 4,563 13:06 21:02 41:11 ⛏ Fast Castle
31 2,544 10:23 17:57 33:38 ⛏ Fast Castle
26 2,133 12:59 22:52 36:29 ⛏ Fast Castle
24 2,037 13:52 18:49 30:59 ◆ FC into Fast Imp
19 1,545 13:04 18:58 34:24 ⚔ Scout Rush
17 1,455 13:13 20:23 42:24 ⛏ Fast Castle
14 1,127 11:14 23:13 39:54 ⛏ Fast Castle
2 187 12:06 — —

Resources

Player Food Wood Gold Stone Spent Collected
53,885 60,500 33,990 5,030 153,405 156,399
53,805 31,210 47,265 2,505 134,785 145,372
67,330 29,965 31,680 5,700 134,675 137,734
44,055 36,898 36,265 3,125 120,343 140,742
38,760 25,255 29,410 2,720 96,145 105,865
39,945 31,550 16,390 3,510 91,395 113,255
25,425 14,527 19,940 2,080 61,972 85,798
1,500 812 0 0 2,312 3,085
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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