AoeStats
← jax0n

Yucatan

512241291Analyzed
4v4 RM · 9d ago on Oct 8, 2026· 50m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Mongols · Peru
1210
+14
🇫🇷 Britons · France
1205
+14
🇺🇸 Japanese · United States
1187
+15
🇨🇳 Magyars · China
1173
+17
vs
🇩🇪 Mongols · Germany
1270
-18
🇩🇪 Persians · Germany
1160
-15
🇩🇪 Italians · Germany
1139
-14
🇩🇪 Cumans · Germany
1110
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 2,308 12:32 16:32 31:29 ⛏ Fish Boom FC
36 1,810 11:29 17:52 38:59 ⚔ FC into Archers
34 1,741 10:49 15:31 39:06 ⛏ Fast Castle
33 1,648 10:38 22:35 45:14 ⚔ M@A into Skirms
29 1,461 9:07 19:49 35:50 ⚔ Scout Rush
25 1,286 9:15 22:20 36:55 ⚔ Archer Rush
23 1,151 11:34 15:18 36:55 ⛏ Fast Castle
19 969 13:13 17:21 39:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,445 25,960 20,840 4,060 69,305 81,754
36,030 12,347 18,350 1,600 68,327 71,851
18,895 21,738 11,425 3,065 55,123 61,077
25,795 17,298 7,830 3,705 54,628 61,583
22,630 11,454 15,015 1,500 50,599 54,827
14,375 17,338 9,000 5,165 45,878 51,089
12,080 15,316 6,890 1,580 35,866 39,526
14,015 11,485 3,055 2,325 30,880 33,414
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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