AoeStats
← titete

Black Forest

516082139Analyzed
4v4 RM · 10d ago on Oct 24, 2026· 47m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
1298
+14
🇹🇷 Gurjaras · Türkiye
1240
+16
🇹🇷 Turks · Türkiye
1224
+17
🇫🇷 Portuguese · France
1202
+17
vs
🇨🇴 Burmese · Colombia
1252
-16
🇨🇱 Koreans · Chile
1244
-16
🇵🇪 Bohemians · Peru
1240
-16
🇲🇽 Teutons · Mexico
1238
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 2,128 9:52 20:24 37:05 ⚔ M@A into Archers into Fish Boom
43 2,040 12:18 22:21 36:22 ⚔ Archer Rush
33 1,565 10:14 23:43 35:20 ⛏ Fish Boom FC
31 1,449 11:18 16:24 29:00 ⛏ Fast Castle
30 1,428 13:21 20:21 34:58 ⛏ Fast Castle
25 1,187 12:53 16:39 30:46 ⛏ Fast Castle
24 1,133 11:33 25:34 38:53 ⚔ Tower Rush
19 885 11:36 17:16 31:29 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
23,330 15,585 15,415 2,600 56,930 66,717
20,275 22,285 9,530 1,540 53,630 65,429
15,775 21,558 11,355 3,475 52,163 59,220
22,105 13,273 7,190 2,460 45,028 55,257
16,150 17,971 8,770 1,000 43,891 72,512
11,105 14,890 7,895 1,795 35,685 40,438
14,195 11,155 3,685 3,280 32,315 36,777
13,985 11,990 3,825 1,375 31,175 40,147
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.