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Black Forest

511504099Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 52m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Danes · Türkiye
1197
+18
🇨🇳 Wei · China
1172
+19
🇵🇰 Bohemians · Pakistan
1168
+19
🇫🇷 Poles · France
1164
+19
vs
🇹🇷 Cumans · Türkiye
1294
-21
🇹🇷 Persians · Türkiye
1284
-22
🇨🇳 Bohemians · China
1284
-21
🇨🇳 Vietnamese · China
1050
-11
Player eAPM Actions Feudal Castle Imperial Opening
41 2,151 13:06 17:08 31:31 ⛏ Fish Boom FC
41 2,142 10:15 14:18 27:20 ⛏ Fast Castle
41 2,151 14:28 18:18 33:51 ⛏ Fish Boom FC
39 2,006 10:26 16:03 29:05 ⛏ Fish Boom FC
37 1,911 12:54 18:52 32:05 ⛏ Fish Boom FC
28 1,458 11:11 20:54 35:36 ⛏ Fish Boom FC
24 1,264 12:43 16:53 29:29 ⛏ Fish Boom FC
21 1,099 11:05 21:32 30:11 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
31,935 38,820 25,600 3,115 99,470 118,315
35,215 35,775 25,685 1,315 97,990 109,884
37,635 17,990 34,685 3,450 93,760 106,144
37,225 22,435 22,475 2,835 84,970 87,315
24,130 35,940 19,830 955 80,855 90,448
24,680 28,123 21,380 3,100 77,283 86,325
26,530 32,201 13,230 1,660 73,621 78,132
15,425 23,960 14,025 3,590 57,000 66,802
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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