AoeStats
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Arena

511320524Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 46m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Vietnamese · South Africa
800
+17
🇨🇳 Britons · China
790
+18
🇺🇸 Bengalis · United States
772
+19
🇸🇪 Danes · Sweden
764
+19
vs
🇵🇱 Bulgarians · Poland
957
-81
🇳🇱 Franks · Netherlands
840
-19
🇳🇱 Spanish · Netherlands
778
-16
🇩🇰 Danes · Denmark
739
-18
Player eAPM Actions Feudal Castle Imperial Opening
25 1,146 11:35 17:02 31:55 ⛏ Fast Castle
24 1,101 11:07 15:40 33:50 ⛏ Fast Castle
23 1,089 10:57 15:48 31:44 ⛏ Fast Castle
23 1,052 13:02 17:24 35:13 ⛏ Fast Castle
19 888 10:24 16:17 36:00 ⛏ Fast Castle
19 860 13:24 19:28 41:09 ⛏ Fast Castle
16 755 12:32 16:40 36:37 ⛏ Fast Castle
11 525 11:44 25:32 37:34

Resources

Player Food Wood Gold Stone Spent Collected
20,830 15,390 11,565 2,385 50,170 63,117
16,305 18,705 11,425 2,300 48,735 61,861
19,330 16,710 6,280 2,270 44,590 52,029
16,195 14,085 9,290 2,900 42,470 62,902
17,825 11,665 7,525 2,935 39,950 48,565
16,465 10,340 8,125 1,865 36,795 38,720
14,665 9,445 7,170 200 31,480 49,135
13,445 6,970 5,805 855 27,075 40,285
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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