AoeStats
← Anti_Moz-Diablo

Black Forest

512573341Analyzed
4v4 RM · 7d ago on Oct 10, 2026· 49m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Varangians · India
987
+12
962
+13
🇺🇸 Spanish · United States
913
+15
🇲🇿 Lithuanians · Mozambique
892
+15
vs
987
-19
🇵🇪 Celts · Peru
955
-16
🇨🇳 Poles · China
802
-10
🇨🇱 Khmer · Chile
797
-20
Player eAPM Actions Feudal Castle Imperial Opening
35 1,755 15:49 29:40 37:24 ⛏ Fish Boom
26 1,292 10:45 16:58 30:35 ⛏ Fast Castle
23 1,158 11:13 17:10 29:54 ⛏ Fast Castle
19 940 10:57 16:37 28:29 ⛏ Fast Castle
18 878 12:07 19:21 27:47 ⛏ Fast Castle
15 754 12:36 18:01 42:17 ⛏ Fast Castle
14 669 13:30 18:22 34:57 ⛏ Fast Castle
8 399 15:10 24:16 37:03 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
33,205 16,520 29,845 2,150 81,720 92,691
32,175 27,765 14,485 3,005 77,430 81,599
29,645 13,435 17,010 2,800 62,890 85,548
24,130 18,333 10,130 2,885 55,478 67,482
13,225 20,007 6,865 2,035 42,132 43,434
15,840 12,215 9,680 1,530 39,265 44,345
13,880 9,088 7,925 4,285 35,178 38,755
10,775 6,200 3,310 855 21,140 29,356
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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