AoeStats
← Anti_Moz-Diablo

Yucatan

512232105Analyzed
4v4 RM · 8d ago on Oct 8, 2026· 55m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Varangians · United Kingdom
986
+14
🇧🇷 Jurchens · Brazil
931
+16
🇩🇪 Romans · Germany
910
+17
🇲🇿 Huns · Mozambique
885
+19
vs
🇨🇱 Lithuanians · Chile
1042
-20
🇨🇱 Teutons · Chile
976
-18
🇨🇱 Bulgarians · Chile
943
-17
🇨🇱 Mapuche · Chile
801
-11
Player eAPM Actions Feudal Castle Imperial Opening
33 1,848 11:02 16:10 35:56 ⛏ Fast Castle
29 1,598 11:09 21:38 48:14 ⚔ Scout Rush
26 1,452 13:24 19:23 33:07 ⛏ Fish Boom FC
22 1,213 13:17 18:06 43:35 ⚔ Scouts FC
20 1,135 11:17 15:44 34:43 ⛏ Fast Castle
17 970 11:12 18:36 48:26 ⛏ Fast Castle
16 906 11:22 16:01 38:15 ⛏ Fast Castle
15 833 11:29 22:24 37:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,055 19,685 25,035 3,610 84,385 95,098
30,680 18,015 18,935 3,660 71,290 89,929
27,615 11,215 13,625 3,205 55,660 65,429
19,000 9,500 10,385 2,410 41,295 47,944
16,755 8,784 8,430 3,520 37,489 41,893
18,775 6,153 7,010 3,020 34,958 36,967
12,815 8,290 2,590 2,235 25,930 31,008
10,000 9,210 2,320 3,145 24,675 25,573
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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