AoeStats
← 大清第一巴图鲁

Black Forest

511746930Analyzed
4v4 RM · 1mo ago on Oct 6, 2026· 61m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malians · China
1184
+16
🇹🇼 Persians · Taiwan
1151
+17
🇨🇳 Ethiopians · China
1143
+17
🇨🇳 Dravidians · China
1142
+17
vs
🇨🇳 Persians · China
1337
-23
🇨🇳 Portuguese · China
1208
-18
1169
-17
🇨🇳 Wei · China
982
-9
Player eAPM Actions Feudal Castle Imperial Opening
49 2,984 11:50 15:08 29:55 ⛏ Fish Boom FC
40 2,470 11:47 18:26 26:09 ⛏ Fish Boom FC
32 1,979 13:19 18:27 30:49 ⛏ Fish Boom FC
32 1,950 10:00 13:34 30:18 ⛏ Fast Castle
30 1,854 11:51 15:38 33:09 ⛏ Fish Boom FC
29 1,795 13:08 18:12 28:48 ⛏ Fish Boom FC
20 1,257 10:45 15:33 37:07 ⛏ Fast Castle
19 1,157 12:29 16:43 48:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,865 24,919 34,620 3,075 111,479 114,718
32,585 24,084 23,725 5,410 85,804 137,490
34,235 33,108 13,365 5,020 85,728 92,008
25,180 36,740 20,090 1,700 83,710 119,137
26,220 23,200 17,310 2,005 68,735 130,109
25,970 25,450 12,510 1,810 65,740 74,150
15,870 20,110 8,060 3,410 47,450 55,403
12,275 14,842 6,150 1,590 34,857 38,817
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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