AoeStats
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African Clearing

511532129Analyzed
4v4 RM · 11d ago on Oct 5, 2026· 66m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wei · China
1184
+13
🇨🇳 Turks · China
1171
+14
🇨🇳 Chinese · China
1106
+17
🇨🇳 Franks · China
951
+22
vs
1208
-20
🇨🇳 Wei · China
1179
-19
🇨🇳 Japanese · China
1126
-17
957
-10
Player eAPM Actions Feudal Castle Imperial Opening
54 3,560 12:19 21:52 46:30 ⚔ Scout Rush
46 3,091 13:15 39:48 57:24 ⚔ Archers into Scouts
42 2,776 14:16 17:59 46:04 ⛏ Fast Castle
42 2,781 14:42 20:04 43:00 ⛏ Fast Castle
38 2,519 13:02 25:45 46:07 ⚔ M@A into Towers
27 1,790 12:50 26:48 63:05 ⚔ Scout Rush
22 1,452 13:46 39:20 53:52 ⚔ Archers into Skirms
13 832 12:18 60:03 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
34,730 31,290 11,785 7,605 85,410 88,449
24,955 19,956 19,950 2,425 67,286 83,397
22,030 17,245 16,640 3,265 59,180 79,425
23,175 15,705 7,030 3,240 49,150 51,760
19,155 13,987 9,515 2,335 44,992 59,394
15,270 13,065 8,490 3,215 40,040 42,736
15,240 14,960 5,990 1,280 37,470 41,195
5,705 3,160 480 395 9,740 9,006
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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