AoeStats
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Arena

511629329Analyzed
4v4 RM · 10d ago on Oct 5, 2026· 52m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Persians · Colombia
779
+12
🇧🇷 Magyars · Brazil
711
+15
🇧🇷 Burgundians · Brazil
710
+15
🇪🇸 Spanish · Spain
645
+17
vs
🇬🇧 Wei · United Kingdom
719
-16
🇺🇸 Byzantines · United States
701
-15
🇨🇴 Bohemians · Colombia
699
-15
🇵🇱 Persians · Poland
647
-13
Player eAPM Actions Feudal Castle Imperial Opening
31 1,649 12:12 17:34 39:49 ⛏ Fast Castle
25 1,287 12:02 16:29 40:28 ⛏ Fast Castle
20 1,031 10:32 26:19 — ⚔ Skirmisher Rush
19 1,011 13:41 21:05 33:53 ⛏ Fast Castle
17 877 10:12 24:08 35:41
17 892 10:15 27:08 38:49 ⚔ Skirmisher Rush
13 684 11:55 22:20 32:03
8 394 12:22 23:56 32:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,620 17,665 19,850 2,035 70,170 88,720
30,325 26,825 11,805 1,105 70,060 74,636
24,630 18,785 18,885 1,630 63,930 73,559
20,080 13,220 12,760 2,005 48,065 52,451
16,600 12,175 9,260 2,420 40,455 55,331
15,965 13,920 7,310 1,500 38,695 43,676
16,925 10,300 6,535 1,625 35,385 42,617
9,140 6,885 2,995 1,090 20,110 24,225
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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