AoeStats
← richi_maron_90

Arena

511693877Analyzed
4v4 RM · 7d ago on Oct 6, 2026· 49m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Persians · Peru
1111
+12
🇺🇸 Saracens · United States
964
+18
🇲🇽 Malians · Mexico
901
+21
🇲🇽 Spanish · Mexico
780
+26
vs
🇦🇺 Celts · Australia
1084
-22
🇹🇼 Turks · Taiwan
1066
-21
🇨🇳 Franks · China
978
-18
🇰🇷 Tatars · South Korea
930
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 2,220 12:21 16:07 30:15 ⛏ Fast Castle
40 1,980 11:24 15:01 — ⛏ Fast Castle
38 1,884 11:14 15:33 27:35 ⛏ Fast Castle
36 1,786 12:31 19:31 35:22 ⛏ Fast Castle
35 1,717 9:52 13:44 29:47 ⛏ Fast Castle
27 1,340 12:31 16:25 42:14 ⛏ Fast Castle
21 1,025 11:28 15:22 — ⛏ Fast Castle
15 714 11:31 15:30 26:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,160 12,765 23,400 1,700 70,025 79,677
26,350 12,245 16,500 4,330 59,425 76,473
19,895 9,920 11,460 2,855 44,130 55,161
16,135 10,735 10,350 2,450 39,670 41,481
15,270 13,725 6,825 850 36,670 39,338
13,490 8,910 3,180 1,400 26,980 40,423
10,910 11,875 1,740 2,210 26,735 29,871
9,805 10,847 2,460 2,450 25,562 30,785
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.