AoeStats
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African Clearing

520301445Analyzed
4v4 RM · 3d ago on Nov 11, 2026· 42m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bulgarians · United States
1759
+17
🇲🇽 Muisca · Mexico
1701
+19
🇲🇽 Shu · Mexico
1566
+23
🇲🇽 Malay · Mexico
1528
+24
vs
🇻🇳 Franks · Vietnam
1902
-26
🇺🇸 Burmese · United States
1804
-22
🇨🇱 Bohemians · Chile
1650
-18
🇲🇽 Khmer · Mexico
1619
-17
Player eAPM Actions Feudal Castle Imperial Opening
53 2,229 12:31 20:52 33:19 ⛏ Fish Boom FC
50 2,105 13:19 17:21 — ⛏ Fast Castle
43 1,826 12:31 16:53 34:32 ⛏ Fast Castle
42 1,771 11:30 15:37 33:56 ⛏ Fast Castle
40 1,707 11:26 22:14 — ⚔ Scout Rush
39 1,668 12:35 17:28 36:13 ⛏ Fast Castle
33 1,398 12:17 21:38 39:26 ⚔ Towers FC
25 1,056 14:05 24:53 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
21,035 26,876 7,845 3,595 59,351 62,893
27,445 11,814 11,540 2,555 53,354 55,819
13,460 14,578 10,075 3,105 41,218 42,236
17,995 13,852 6,830 2,000 40,677 41,923
16,775 11,611 4,110 1,445 33,941 34,977
16,475 7,587 6,080 3,435 33,577 36,562
12,255 7,587 4,650 1,300 25,792 25,893
7,650 7,844 2,660 1,275 19,429 21,070
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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