AoeStats
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African Clearing

520074034Analyzed
4v4 RM · 4d ago on Nov 10, 2026· 59m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Koreans · Vietnam
1609
+15
🇨🇱 Spanish · Chile
1574
+16
🇨🇳 Magyars · China
1443
+20
🇨🇳 Burgundians · China
1441
+20
vs
🇲🇽 Koreans · Mexico
1647
-22
🇲🇽 Mongols · Mexico
1566
-18
🇲🇽 Burgundians · Mexico
1564
-18
🇲🇽 Berbers · Mexico
1420
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,989 12:58 22:18 42:49 ⚔ Scout Rush
48 2,866 12:43 17:05 36:53 ⛏ Fast Castle
44 2,626 12:41 18:29 44:24 ⛏ Fast Castle
44 2,602 10:43 26:44 42:17 ⚔ Scout Rush
40 2,381 12:37 28:02 45:32 ⚔ Scout Rush
39 2,340 13:07 17:33 34:56 ⛏ Fast Castle
36 2,140 12:39 17:22 54:04 ⛏ Fast Castle
33 1,962 14:00 20:06 41:02

Resources

Player Food Wood Gold Stone Spent Collected
24,420 57,281 20,035 3,765 105,501 109,119
46,295 22,760 20,030 2,600 91,685 92,912
15,900 52,039 16,345 5,550 89,834 94,682
32,325 21,972 12,405 1,900 68,602 75,948
26,020 22,345 14,520 3,315 66,200 68,496
22,845 20,980 15,025 5,800 64,650 65,310
18,195 18,879 4,465 4,125 45,664 47,545
18,375 14,267 8,375 2,210 43,227 45,549
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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