AoeStats
← Macedonius

Arena

514612499Analyzed
4v4 RM · 9h ago on Oct 18, 2026· 54m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
855
+13
🇺🇸 Burgundians · United States
815
+15
🇨🇿 Portuguese · Czechia
814
+15
🇩🇪 Armenians · Germany
798
+15
vs
🇪🇸 Vikings · Spain
912
-20
🇪🇸 Magyars · Spain
793
-15
🇪🇸 Spanish · Spain
775
-14
🇪🇸 Byzantines · Spain
657
-19
Player eAPM Actions Feudal Castle Imperial Opening
40 2,185 12:07 17:46 35:32 ⛏ Fast Castle
26 1,425 11:12 15:26 31:43 ⛏ Fast Castle
20 1,094 13:05 18:52 33:53 ⛏ Fast Castle
20 1,082 13:13 18:56 31:41 ⛏ Fast Castle
17 945 11:59 20:28 41:21 ⛏ Fast Castle
16 877 13:40 25:21 33:27 ◆ FC into Fast Imp
15 836 13:28 18:30 — ⛏ Fast Castle
10 556 13:23 34:21 42:29 ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
34,610 15,725 14,950 1,500 66,785 70,904
23,565 18,765 10,980 2,900 56,210 89,501
28,870 12,090 12,010 1,435 54,405 55,879
22,395 9,325 18,495 945 51,160 63,540
17,180 20,070 8,385 3,260 48,895 74,280
13,800 8,581 6,780 1,375 30,536 33,831
12,430 9,040 3,940 800 26,210 32,465
9,300 7,960 5,650 2,365 25,275 28,426
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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