AoeStats
← sdorris92

Black Forest

513494039Analyzed
4v4 RM · 6d ago on Oct 13, 2026· 46m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Danes · Japan
1288
+6
🇳🇿 Sicilians · New Zealand
1226
+8
🇺🇸 Wei · United States
1144
+11
🇱🇾 Khmer · Libya
687
+28
vs
🇨🇳 Turks · China
1115
-17
🇺🇸 Spanish · United States
1022
-18
🇦🇷 Slavs · Argentina
1005
-12
🇨🇳 Wu · China
976
-11
Player eAPM Actions Feudal Castle Imperial Opening
36 1,654 11:50 15:43 30:21 ⛏ Fast Castle
35 1,637 18:11 22:20 39:50 ⚔ M@A FC
28 1,319 13:49 18:46 36:27 ⛏ Fast Castle
22 1,012 12:21 18:25 38:04 ⛏ Fast Castle
22 1,027 11:46 15:11 30:31 ⛏ Fast Castle
19 860 11:52 16:57 40:26 ⛏ Fast Castle
18 854 11:52 28:37 41:15 ⛏ Fast Castle
16 719 12:14 18:40 40:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,070 22,245 20,620 1,080 69,015 74,279
29,420 13,200 20,120 5,680 68,420 84,334
23,505 13,811 7,050 2,355 46,721 53,137
16,705 12,704 8,160 2,160 39,729 47,044
17,250 12,860 5,510 2,425 38,045 42,189
17,590 9,235 9,190 1,500 37,515 46,229
9,020 5,484 5,820 1,500 21,824 25,920
7,845 7,710 1,490 1,800 18,845 20,465
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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